I'm pleased to announce that version 20.02 (the palindrome version) is now
available. All official downloads are at:
https://mellowood.ca/mma/downloads.html
Many thanks to the contributors who have donated code and suggestions!
If you find a weakness, a new wish or a problem, please let me know.
--
**** Listen to my FREE CD at http://www.mellowood.ca/music/cedars ****
Bob van der Poel ** Wynndel, British Columbia, CANADA **
EMAIL: bob(a)mellowood.ca
WWW: http://www.mellowood.ca
Once more we've decided enough is enough, time to crank out a proper
release, enter MusE 3.1!
As per usual, more years than we care to recount has passed since the last
one. And, as per usual a lot of things has been brewing during this time.
Among the bigger features since 3.0 is the inclusion of a Plugin cache.
This has two benefits, scanning of plugins are no longer done on a standard
startup, making the startup a lot faster. Also the scanning is done in a
separate process so no more crashes during startup due to issues with
plugins.
Here is a short list of other prominent changes since 3.0:
* Metronome improved, a lot of new settings
- reawakened pre count!
- Auto-connect metronome to first audio output track.
* General plugins improvements
- Effect rack extended to 8 plugins instead of 4
- Generic plugin UI: Added 'Quirks' buttons to toolbar
* LV2 plugins
- Fix sequencing/syncing plugins (Helm, LV2 metronome, NoiseMak3r...)
- Rewrite of state/worker support and more, fixes several synths:
- Fix plugins using worker extension, such as *v1 suite (drumkv1 etc.)
- Removed ALL internal LV2 support. Too hard to maintain.
- Fixed LV2 X11 GUI size.
- MidNam support
* VST plugins
- Fix # 708: Surge-vst crashes.
* DSSI/VST
- DSSI-VST was recently found to be working on recent kernels.
There's now a plugin tab for configuring the initialization of this support
from inside MusE
* LADSPA plugins
- Ladspa RDF (lrdf) support.
* A lot of UI changes for better consistency and usability, menus, toolbars.
* Many many under the hood changes for more consistency and lower cpu usage
in the editors
* Better support for HiDPI screens
* Lots and lots of new keyboard shortcuts and now a search field in the
shortcut dialog to make it easier to locate shortcuts also.
* Many many new vectorized icons
* More colors in UI customizable, including for stylesheets
* Settings dialog redesigned to make it easier to navigate.
* Double click on track ID selects all tracks of the same type
* Transport window slightly redesigned
* Improvements to midi timing
* Global cut/insert improvements, fixes crashes with markers
* Rewind on stop setting
Teasers for major improvements:
We have also some major improvements that have crept into the release but
still have some issues which make us not recommend using them quite yet.
* Realtime time-stretch and samplerate-stretch conversion. An embryo for
this functionality exist in the Wave editor, check out the new button on
the tool bar. Do consider it is not finished though.
* Latency correction / compensation. In the settings there is a new tab
with settings for latency compensation. Finally MusE can compensate for
delays in the audio chain to keep everything in sync. This feature is not
turned on by default as there are some nagging bugs that you need to be
aware of, see bugs:
- https://github.com/muse-sequencer/muse/issues/767 - looping audio does
not work
- https://github.com/muse-sequencer/muse/issues/682 - midi note on the
start beat where you press play is not played
For the complete list of changes see:
https://github.com/muse-sequencer/muse/blob/muse_3_1_0/muse3/ChangeLog
The homepage has moved and undergone a much needed refresh, check it out:
https://muse-sequencer.github.io/
Download: https://github.com/muse-sequencer/muse/releases
Demos page: https://github.com/muse-sequencer/muse/wiki/Demos
Forum: https://linuxmusicians.com/viewforum.php?f=61
A maintenance release for fluidsynth has been released.
Details can be found in the release notes:
Download: https://github.com/FluidSynth/fluidsynth/releases/tag/v2.1.1
API: http://www.fluidsynth.org/api/
Website: http://www.fluidsynth.org
FluidSynth is a real-time software synthesizer based on the
SoundFont(tm) 2 specifications. It can read MIDI events from the MIDI
input device and render them to the audio device. It can also play
MIDI files.
Tom Moebert
FluidSynth Developer Team
spectmorph-0.5.1 has been released.
If you haven't watched our video tutorial for the instrument editor
added in 0.5.0, you can do so here: https://youtu.be/JlugWYPDp84
This release introduces statically linked generic 64 bit linux plugin
binaries, so even if the packages don't match your linux version, you
should be able to install these without compiling. This is a new
feature, let me know if it doesn't work for you.
Overview of Changes in spectmorph-0.5.1:
----------------------------------------
* Add new LFO modes (saw, square, random)
* Support generic 64-bit linux binaries
- new linux file selector (no longer needs Qt)
- ship font for static build
* Fix crashes caused by fftw planner being used from multiple threads
* Ported all python2 code to python3
* Support midi all notes off
* Implement LV2 StateChanged
* French translation for smjack desktop file (Olivier Humbert)
* Thread race fix (JP Cimalando)
* Minor fixes and cleanups
What is SpectMorph?
-------------------
SpectMorph is a free software project which allows to analyze samples of
musical instruments, and to combine them (morphing). It can be used to
construct hybrid sounds, for instance a sound between a trumpet and a
flute; or smooth transitions, for instance a sound that starts as a
trumpet and then gradually changes to a flute.
SpectMorph ships with many ready-to-use instruments which can be
combined using morphing.
SpectMorph is implemented in C++ and licensed under the GNU LGPL version 3
Integrating SpectMorph into your Work
-------------------------------------
SpectMorph is currently available for Linux, Windows and macOS users.
Here is a quick overview of how you can make music using SpectMorph.
- VST Plugin, especially for proprietary solutions that don't support LV2.
(Available on Linux and 64-bit Windows/macOS)
- LV2 Plugin, for any sequencer that supports it.
- JACK Client.
Links:
------
Website: http://www.spectmorph.org
Download: http://www.spectmorph.org/downloads
There are many audio demos on the website, which demonstrate morphing
between instruments.
--
Stefan Westerfeld, Hamburg/Germany, http://space.twc.de/~stefan
The 18th Linux Audio Conference call for participation is being extended
for papers, posters and workshops, to the 9th of February 2020.
Reminder :
The conference will take place May 11-13, 2020, at the SCRIME, part of
the University of Bordeaux in France.
Up-to-date information is available at the following address :
https://lac2020.sciencesconf.org/
Linux Audio Conference is the premier meeting of developers,
researchers, and artists developing and using free, libre and
open-source audio software,
mainly on the GNU/Linux operating system.
The conference is part of the Linux Audio consortium.
With our best regards,
The Linux Audio Conference Team
On behalf of the Rivendell audio community, I’m pleased to announce the initial beta release of GlassPlayer, a minimalist live audio player. that is available under the GNU Public License v2.
From the README file:
*** snip snip ***
GlassPlayer is a minimalist audio stream player for IceCast and Shoutcast
streaming servers as well as HLS streams. It supports the following audio
output types:
Advanced Linux Sound Architeture (ALSA)
File Streaming (FILE)
JACK Audio Connection Kit (JACK)
Standard Output (STDOUT)
Windows Multimedia Extensions (MME)
The base GlassPlayer component utilizes no configuration files or
GUI interface whatsoever; with the 'user interface' consisting entirely of
the command-line invocation. As such, it is well suited for use cases where
the player is completely driven by an external system or script.
The following audio codecs are supported:
OggOpus
OggVorbis
MPEG-1/2 Layer 2 ('MP2')
MPEG-1/2 Layer 3 ('MP3')
MPEG-4 Advanced Audio Coding, High Efficiency Profile ('HE-AAC+')
*** snip snip ***
Further information, including full source code, is available at https://github.com/RadioFreeAsia/GlassPlayer.
Cheers!
|---------------------------------------------------------------------|
| Frederick F. Gleason, Jr. | Chief Developer |
| | Paravel Systems |
|---------------------------------------------------------------------|
| A room without books is like a body without a soul. |
| |
| -- Cicero |
|---------------------------------------------------------------------|
On behalf of the Rivendell audio community, I’m pleased to announce the first production release of GlassCoder, a minimalist live audio encoder. In addition to streaming to IceCast and Shoutcast stream aggregators, GlassCoder is capable of generating live HLS streams and publishing them to any standard HTTP server. It is available under the GNU Public License version 2.
From the NEWS file:
*** snip snip ***
Changes:
Updated codec support. Glasscoder(1) has been updated to work properly
with FDK-AACv2.
UTF-8 Enhancements. Updates and bug-fixes to support multi-byte UTF-8
characters fully in ICY and HLS metadata.
PyPAD Plug-in Fixes. Bug-fixes for 'pypad-glasscoder' plug-in for
Rivendell [thanks to Gabriele Fergola <workino(a)gmail.com>].
*** snip snip ***
Further information, including full source code, is available at
https://github.com/ElvishArtisan/GlassCoder <https://github.com/ElvishArtisan/GlassCoder>.
Cheers!
|---------------------------------------------------------------------|
| Frederick F. Gleason, Jr. | Chief Developer |
| | Paravel Systems |
|---------------------------------------------------------------------|
| A room without books is like a body without a soul. |
| |
| -- Cicero |
|---------------------------------------------------------------------|
On behalf of the entire Rivendell development team, I'm pleased to
announce the availability of the next production release of the next
major version of Rivendell, 3.2.1. Rivendell is a full-featured radio
automation system targeted for use in professional broadcast
environments. It is available under the GNU General Public License
version 2.
From the 'NEWS' file:
Changes:
*** snip snip ***
Changes:
Numerous bug fixes. See the 'ChangeLog' for details.
Database Update:
This version of Rivendell uses database schema version 311, and will
automatically upgrade any earlier versions. To see the current schema
version prior to upgrade, see RDAdmin->SystemInfo.
Be sure to run 'rddbmgr --modify' (as root) immediately after upgrading
to allow any necessary changes to the database schema to be applied.
*** snip snip ***
Details and source code are available at
https://github.com/ElvishArtisan/rivendell/releases <https://github.com/ElvishArtisan/rivendell/releases>.
Cheers!
|---------------------------------------------------------------------|
| Frederick F. Gleason, Jr. | Chief Developer |
| | Paravel Systems |
|---------------------------------------------------------------------|
| A room without books is like a body without a soul. |
| |
| -- Cicero |
|---------------------------------------------------------------------|
V1.7.0
Just one visible change, but a major one.
Instead of a few controls giving an immediate response, there are only a few that don't :)
More details are in /doc/Yoshimi_1.7.0_features.txt
Yoshimi source code is available from either:
https://sourceforge.net/projects/yoshimi
Or:
https://github.com/Yoshimi/yoshimi
Full build instructions are in 'INSTALL'.
Our list archive is at:
https://www.freelists.org/archive/yoshimi
To post, email to:
yoshimi(a)freelists.org
--
Will J Godfrey
http://www.musically.me.uk
Say you have a poem and I have a tune.
Exchange them and we can both have a poem, a tune, and a song.
Hi all,
I've updated Ninjas2 audio sample slicer plugin.
Source and binaries (linux/windows/mac) are available at :
https://github.com/rghvdberg/ninjas2/releases/tag/v0.2.0
readme : https://github.com/rghvdberg/ninjas2/blob/master/README.md
>From the readme:
#Goal:
Easy to use sample slicer, quick slicing of sample and auto-mapping
slices to midi note numbers.
# Intended usage:
Primarily targeted at chopping up loops or short ( ≈ 10 - 20 seconds)
samples. Think drum loops, vocal chops etc. Currently there's no limit
on imported sample length. User can play the slices using midi notes
and change the pitch with midi pitchbend.
# Downloads:
Linux, Windows and Mac binaries for several architectures are
available here. There are no installers, just unzip and copy the
plugin to an appropiate location.
# New Features
- redesigned interface
- controls are grouped in Global, Slicing and Slice
- the Slice box shows the currently selected slice number
- keyboard
- click on key to play slice
- red dot on key indicates which slice is currently selected in
the waveform display
- keys that don't have a slice mapped to them are greyed out
# Known Bugs and Limitations
- some host don't work very well with the lv2 version
- zrythm and qtractor had trouble with the lv2 version but worked
fine with the vst
- ardour, carla and muse3 worked well with the lv2
- care should be taken when automating the playmodes and adsr
- the automation is sent to the currently played note (slice),
when multiple slices are played, this leads to "undefinied behaviour"