On Sunday 20 January 2008 21:00, you wrote:
> 2008/1/20, Nigel Henry <cave.dnb2m97pp(a)aliceadsl.fr>:
> > On Sunday 20 January 2008 17:44, Kresten Buch wrote:
> > > Hello
> > >
> > > Happy to find an open program to write my notes. Its just that I cant
> > > get the dam thing to play.
> > >
> > > I recompiled the kernel, so that the system time is 1000. I do have
> > > the Jack server running, and I installed the synth plugin.
> > >
> > > I have a Yamaha keyboard with medi in and out witch i connected to my
> > > computer with a usb cable.
> > >
> > > Sound is working fine elsewere in my ubunto so I expect alsa i working.
> > >
> > > If I open the MIDI device maneger it finds to play devices and to
> > > record devices.
> > >
> > > Pleace help me out. I tried all the options I coul find myself.
> > > Regards Kresten
> >
> > A couple of questions. Is the snd-usb-audio module loaded? See lsmod for
> > loaded modules. Also if you start Qjackctl, and look in "Connections",
> > and the "midi" tab you should see your keyboard sitting there waiting to
> > be connected to rosegarden.
> >
> > Just a suggestion to checkout your keyboard creating sounds. Install
> > ZynAddSubFX, and again look in Qjackctl's connections, midi tab. Connect
> > your keyboard to ZynAddSubFX, and play a few notes. Any sounds??
> >
> > Nigel.
>
> Hi Nigel
> The snd-usb-audio is loaded.
>
> usbcore 109144 6 snd_usb_audio,snd_usb_lib,usbhid,ehci_hcd,uhci_hcd
>
> ive been into Qjackctl and I've connected everything to everything.
> It does not seem to change anything.
>
> I installed the ZynAddSubFX and connected that one as well without result.
> When I open the ZynAddSubFX I can't make it play anything by it self.
> I figuer it's suppoused to make sounds when you click with the mouse
> on it's keyboard?
You should get sounds out of Zyn using it's inbuilt keyboard, even if your
Yamaha one has some problems. Have a good look at alsamixer's controls on the
CLI (konsole/terminal). Controls like "master" "pcm" "front", if you have
them need to be unmuted and the sliders pushed up.
The fact that your sounds are working on Ubuntu is a good start. It's worse
when you have no sounds at all.
>
> I hope this gives you a clue.
> I think its confusing.
>
> Kresten
Which soundcard do you have? lspci will show you this. Just post the relevant
bit for the soundcard.
You say also that you recompiled the kernel. Have you still got another kernel
you can try, and see if the sounds work ok with it? Just a question, but
sometimes something can be missed when configuring a new kernel. Saying that
though, you say that sound is working on ubuntu.
Please make sure you do a "reply to mailing list" from your email client, or a
"reply all" if you want to reply to me also, as there may be other folks that
can help you with this problem.
All the best.
Nigel.
btw. Would you post the output of lsmod | grep snd
A product release at the current Winter NAMM is Solid State Logic's
Pro-Convert. Transport your DAW projects to and from most everything
proprietary except (gulp) Sonar/Cakewalk. $700 smackeroos and you have it.
Looking at their supported formats was informative:
Steinberg has an XML format for Nuendo 3.x and Cubase SX3 and later
Apple has XML for Final Cut Pro 4, 5.x, Logic 8, Soundtrack Pro 2.
Vegas as text and XML formats.
Samplitude has a text format.
Besides no Cakewalk, NONE of the opensource DAWs and audio editors are
supported. AAF and AAF/XML are definitively ignored.
I need the $700 to pay my rent. We all need everyone to get together, merge
all those XMLs and make things easier for everyone. There may even be some
studios and individuals out there that would play a REASONABLE price for such
software and not bother to compile and futz with it!
This story on the Wall Street Journal may be germain. It is about the Google
philanthropy project and what it is they are attempting to do. A number of
developers on this list have voiced in past postings of the need of financial
support. I suspect that if a collective Linux Audio group were to approach
google that funds might be available.
http://online.wsj.com/public/article/SB120058125428197687-h1yUGpkjCq0_vVoL_…
Please take time to check out the video.
Hope this is of use.
Tom
I have bought a used Audio Buddy to help me use my guitar and microphone with my box.
The microphone XLR in works as expected, but as soon as I turn up the gain knob at
the instrument in more than, say, 20-30%, the sound gets distorted with a crunch that
would let some effects pedals appear pale in comparison.
Is this to be expected?
Leslie
--
My personal blog: http://blog.viridian-project.de/
I've came across with this announce of Latencytop in osnews
http://www.latencytop.org/
could this app be useful for GNU/Linux musicians?
--
Um abraço, Jorge Salgueiro
.................................................................
Use GNU/Linux: free culture for a free society
This looks like an opportunity to beef up audio side of things as well as
foster development of another powerful foss multimedia software.
See below for more info.
Best wishes,
Ivica Ico Bukvic, D.M.A.
Director, Linuxaudio.org
Virginia Tech
Dept. of Music - 0240
Blacksburg, VA 24061
(540) 231-6139
(540) 231-5034 (fax)
ico(a)linuxaudio.org
www.linuxadio.org
-----Original Message-----
From: piksel-bounces(a)bek.no [mailto:piksel-bounces@bek.no] On Behalf Of
Fabianne Balvedi
Sent: Friday, January 18, 2008 7:05 PM
To: p1k53l workshop
Subject: [piksel] Fwd: [estudiolivre] I believe in cinelerra
---------- Forwarded message ----------
From: Leo germani <leogermani(a)gmail.com>
Date: Jan 18, 2008 7:53 PM
Subject: [estudiolivre] I believe in cinelerra
To: estudiolivre <estudiolivre(a)lists.riseup.net>, Felipe Fonseca
<felipefonseca(a)gmail.com>
What
Develop cinelerra as a professional free/libre video editing tool.
Why
Cinelerra is the most powerfull free software for video editting we
have nowadays. Although it has many resources and that it is far more
advanced than any other Open Source video software, its development is
very slow and has no sponsor.
Its main developer, Heroine Warrior, do not mantain a SVN or a mailing
list. The last official release was last july and there is no sign of
a upcoming version of cinelerra. They usually publish a new release
every six month or so but do it only for their own needs and do not
talk with the community much.
Few developers mantain a fork called "Community Version". All out of
volunteer work they mantain a SV a mailing list and an online wiki.
They also fix some bugs and add some features to the code.
This desorganized development results in a mess. There is no official
stable release and package for the distributions, and cinelerra is now
known as very hard to install and unstable software (although it got
really better last year).
Also, first contact with cinelerra is usually disappointing because of
a not well resolved interface and also because of big flaws it has on
some funcionalities.
With all that said, it happens that we have a software that is, at the
same time, powerfull enough to do any kind of editing, but weak enough
to have very basic issues of usability.
And the feeling all advanced users have is: We are pretty close to
have high standard software!
To learn more about the mess, take a look at this page:
http://cv.cinelerra.org/about.php
Many of the actions described on this plan are already been done by
many people, but in a rather heroic way. If this people got motivated,
organized and _paid_, cinelerra would increase its quality
dramatically in a short period of time.
The Plan
1. Get the community together
The community of developers today is very small and spread, and
cinelerra has no road map.
First thing to do is gather this people to discuss about the future of
cinelerra, identify the main flaws and its solution, make a plan to
organize the place and set up for new features.
Cinelerra needs a project leader, an interface designer, and more
people with defined roles that should be choosen on this meeting.
Developers of other softwares are also welcome. Cinelerra is, so far,
the only video free editing video editing software with professional
approach, but it could share a lot of things with other software, such
as effects, for example, that shoul be usable in any video software,
just like we have LADSPA for audio. There is already a video effect
standar called Frei0r that cinelerra does not support.
2. Diagnostics
Cinelerra code is not very well documented, so few people have the
idea of how tuff is to deal with it. Second step is to see what must
be done so we can invite more people to colaborate with the code.
Documentation, refactoring, etc. It also has to work on the API so
other people can write plugins and effects.
In other words, lots of work that are a pain in the ass but has to be
done in order to advance properly. And passion has a limit. There must
be people getting money to work on that.
3. Make a plan
Based on the diagnostics and on researches with users and other video
editing tools, define how cinelerra will look and act in a not so
distant future. With that goal in mind, make a reasonable plan to make
it happen.
3. Set up a core development team
No secret here. Few people dedicated to make it happen, including an
interface designer.
4. Bounties
The core team can offer bounties for parts of the job they choose.
This will attracat more developers to the community.
5. Attract contributors
Mantain a nice looking website, a wiki, tools for easy translation of
the interface and of the online documentation, etc. are goos
strategies to attract people to contribute. Its also important to find
people to package the software for different distributions.
--
leogermani.pirex.com.br
leogermani.estudiolivre.org
________________________________
Lista de Discussão do Estúdio Livre
portal colaborativo -> http://www.estudiolivre.org/
sobre esta lista -> http://lists.riseup.net/www/info/estudiolivre
--
Fabianne Balvedi
GNU User #286985
http://fabs.estudiolivre.org
"As contradições mais agudas da vida humana
não foram feitas para serem solucionadas, mas vividas
com plena ciência de seu carater paradoxal."
Isma'il Al-Faruqi
_______________________________________________
piksel mailing list
piksel(a)bek.no
https://www.bek.no/mailman/listinfo/pikselhttp://www.piksel.no
No buzz on mid(?)town $600 monitors ;)
Norv
----- Original Message ----
From: thomas fisher <studio1(a)commspeed.net>
To: linux-audio-user(a)lists.linuxaudio.org
Sent: Friday, 18 January, 2008 5:06:19 AM
Subject: Re: [LAU] Marrying MIDI with Music
On Thursday 17 January 2008 20:37:44 Charles Linart wrote:
> Hello everybody. Have been experimenting lately. Reared on dear old
> pros and old hands, but it represents a major breakthrough for me.
-----------------clipped---------------------------------------
> Since lam.fugal.net is down for the count, here it is. Feedback
would
> be appreciated, but please be gentle in your criticism as I am a
> novice and a sensitive type.
>
> http://charliehiphop.com/audio/download/226/newexperiment.ogg
>
Charles the bass just buzzed my speakers out. Beat was ok but over
ridden
with buzz. Probably ok on a set of up town speakers.
Keep on.
Hope that helps.
Tom
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Linux-audio-user(a)lists.linuxaudio.org
http://lists.linuxaudio.org/mailman/listinfo/linux-audio-user
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Hello,
Looking for a way to 'elongate' the period of MIDI events.
Doctor, what should I do to please her ears ?
Seriously, the problem is, Qsynth cannot play any MIDI note that is
played by a percussive MIDI pad, in this case the Alesis Control Pad
played with drum sticks. Here's the thing (cheap at some $250 brand
new):
http://www.alesis.com/product.php?id=103
It's as plain and simple as that. Can anyone
verify it ? Start up Qsynth, load the Chromium sound font, pick a piano
sound, connect a MIDI percussive instrument, and try to play 10
consecutive, clear notes. No way. Try then with a percussive
soundfont. A drum set.
Now, do the same with Hydrogen and the same MIDI pad. Works nicely.
Velocity works also nicely. Now make it take into account MIDI note offs
(it's in the Preferences, the default being to ignore them). You'll
see that although most notes play OK, some are clipped.
Try also with WhySynth. Some patches work OK, some don't. When they
work, they even work with drum stick rebounds, as with Hydrogen.
From Kmidimon, the Alesis Control Pad MIDI notes, when hit with drum
sticks, last typically 1 unit of time (whatever unit that is) eg.:
Time Event Data1 Data2
89985 Note on 63 0
89984 Note on 63 55
Whereas the shortest note I can do on an Axiom 25 keyboard looks like:
Time Event Data1 Data2
41067 Note on 89 00
41051 Note on 89 94
That's a whole 16 units of whatever time. Same with the Axiom's
pads: they last a long time and thus, interact OK with Qsynth.
My theory about Qsynth (Fluidsynth...) is that the MIDI notes sent by
the MIDI percussion instrument are too short for it to pick them up.
Could that be ? It'd be nice to play all those available percussive
soundfonts using a MIDI percussion controller. Wprks all right with
Hydrogen, but not with Qsynth. Should Alesis make their Control Pad
send longer MIDI notes ? Or have a programmable parameter for each
note ? I don't know. Hydrogen works, but not Qsynth.
But then, can there be a default note length ? I would be glad to
set some default note length. I could even take the time to set notes
lengths according to soundfonts and load them with the instruments...
as long as there's a filter that could do that.
So, is there a MIDI filter out there that would enable something like
this ? To make (all or specific) MIDI notes last longer ?
Thanks for reading, and do not hesitate to throw suggestions.
Jam, no spam,
Al
desperately looking for a midi seq that actually works, is fully
featured,doesn't fall over all the time and is native linux and is not
rosegarden or muse or qtractor ?
anyone ?
linux really need a good midi sequencer......
g.