It is a pleasure to announce ICAD 2019, the 25th International Conference on Auditory Display. The conference is hosted by the Department of Computer and Information Sciences, Northumbria University and will take place in Newcastle upon Tyne, UK on 23-27 June, 2019. The graduate student Think Tank (doctoral consortium) will be on Sunday, June 23, before the main conference.
The theme of ICAD 2019 will be Sonification for Everyday Life
Digital technology and artificial intelligence are becoming embedded in the objects all around us, from consumer products to the built environment. Everyday life happens where People, Technology, and Place intersect. Our activities and movements are increasingly sensed, digitised and tracked. Of course, the data generated by modern life is a hugely important resource not just for companies who use it for commercial purposes, but it can also be harnessed for the benefit of the individuals it concerns. Sonification research that has hit the news headlines in recent times has often been related to big science done at large publicly funded labs with little impact on the day-to-day lives of people. At ICAD 2019 we want to explore how auditory display technologies and techniques may be used to enhance our everyday lives. From giving people access to what’s going on inside their own bodies, to the human concerns of living in a modern networked and technological city, the range of opportunities for auditory display is wide. The ICAD 2019 committee is seeking papers, extended abstracts, multimedia, concert pieces, demos, installations, workshops, and tutorials that will contribute to knowledge of how sonification can support everyday life.
ICAD is a highly interdisciplinary academic conference with relevance to researchers, practitioners, musicians, and students interested in the design of sounds to support tasks, improve performance, guide decisions, augment awareness, and enhance experiences. It is unique in its singular focus on auditory displays and the array of perception, technology, and application areas that this encompasses. Like its predecessors, ICAD 2019 will be a single-track conference, open to all, with no membership or affiliation requirements.
A full Call for Participation with details of the submission classes and dates will be sent out in September.
For all general enquiries, please contact: icad2019chairs(a)icad.org
https://icad2019.icad.org
Twitter: @ICAD2019
Sincerely
Paul Vickers co-chair of ICAD 2019.
--
Co-chair of ICAD 2019: https://icad2019.icad.org
Save our in-boxes! https://emailcharter.org
Dr Paul Vickers BSc PhD CEng MIEE FHEA
Associate Professor & Reader in Computer Science & Computational Perceptualisation
Department of Computer and Information Sciences
Northumbria University
Ellison Building, Ellison Place
Newcastle upon Tyne, NE1 8ST, United Kingdom
T: +44 (0)191 243 7614
E: paul.vickers(a)northumbria.ac.uk
O: https://orcid.org/0000-0003-0963-5005https://www.northumbria.ac.uk
Personal Profile: https://paulvickers.github.io/
Research: https://www.northumbria.ac.uk/about-us/our-staff/v/dr-paul-vickers/
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After quite a bit of polishing and last minute regression fixing, Beast 0.12
is finally out.
https://beast.testbit.org/pub/beast-0.12.0.tar.xzhttps://beast.testbit.org/pub/deb/beast_0.12.0_amd64.deb
The latest stable release is now tracked by a new git branch
named 'wip/latest-stable'. Beware of non-linear updates to future
stable releases:
https://github.com/tim-janik/beast/tree/wip/latest-stable
This release removes the Rapicorn dependency as well as the
runtime dependency on CPython. To achieve that, a number of
utilities from Rapicorn has to be integrated, which has made the
code base a fair bit larger:
651 files changed, 75581 insertions(+), 44596 deletions(-)
Most notably, this is the first release that installs the new
ebeast UI. Tracks, piano rolls and dB meters are already displayed,
but not much beyond that as it's still in pre-alpha stage.
However it's a good showcase for our future UI direction, you can
start it and take a quick look with:
$prefix/beast-0-12/bin/ebeast
Please file any bugs you encounter in the Beast bug tracker:
https://github.com/tim-janik/beast/issues/
The release NEWS in all its glory is online:
https://beast.testbit.org/release-notes
Here is the abbreviated shortlog.
Vincent Bermel (1):
DATA: unhardcode launcher icon file type
Stefan Westerfeld (10):
BUILD: display summary message at the end of configure
AF-TESTS: compute soundfont test threshold based on fluidsynth version
BUILD: provide fluidsynth version instead of test threshold to af-tests
AF-TESTS: add version comparision helper script
AF-TESTS: fix soundfont test for newer (>= 1.1.7) fluidsynth versions
BUILD: determine soundfont test threshold from fluidsynth version
BSE: suppress resampler filter test output if no errors found
TESTS: testresampler: print test result as one single line by default
TOOLS: bsefcompare: print test result as one single line by default
BEAST: fix crash when adding a bus to the mixer while song is playing
Tim Janik (933):
[...]
NEWS: updates for beast-0.12.0
--
Yours sincerely,
Tim Janik
https://testbit.eu/timj
Free software author.
DrumGizmo 0.9.16 Released!
DrumGizmo is an open source, multichannel, multilayered, cross-platform
drum plugin and stand-alone application. It enables you to compose drums
in midi and mix them with a multichannel approach. It is comparable to
that of mixing a real drumkit that has been recorded with a multimic setup.
This is mainly a bugfix release. If you encountered timing issues when
using the humanizer features of 0.9.15, this is the release to get. It
also optimizes the resampling and a bunch of other stuff. For the full
list of changes, check the roadmap for 0.9.16 [1].
And now, without further ado, go grab 0.9.16 [2]!!!
[1]:
https://www.drumgizmo.org/wiki/doku.php?id=roadmap:features_roadmap#version…
[2]: http://www.drumgizmo.org/wiki/doku.php?id=getting_drumgizmo
DrumGizmo 0.9.15 Released!
DrumGizmo is an open source, multichannel, multilayered, cross-platform
drum plugin and stand-alone application. It enables you to compose drums
in midi and mix them with a multichannel approach. It is comparable to
that of mixing a real drumkit that has been recorded with a multimic setup.
We didn't quite make the yearly LAC (Linux Audio Conference) schedule.
But fret not, now it is here! The new 0.9.15 release is primed and ready
for use.
Loads of new stuff in this release. Most prominent is the new timing
humanizer and the bleed control! The timing humanizer works in addition
to the velocity humanizer. Where the velocity humanizer adjusts the
velocity of incoming midi hits, the timing humanizer does the same thing
but instead moves them back and forth in time. This all helps to achieve
a less machine-sounding output. To help with the understanding of the
humanizing features, we've also added a “visualizer” which will mirror
the settings you choose for a better understanding. This is the first
iteration of the visualizer, so feedback is very welcome.
So what else? Oh yes, “bleed control”! And yep, it does exactly what you
expect. If you want a dry sounding kit, turn that slider aaaall the way
down. But if you want all of the ambience in there, turn it aaaall the
way up. Bleed is when a hit on any drum is also picked up by mics that
aren't the “primary” mic of that specific drum. For some genres bleed is
unwanted. For others, not so much. And now YOU are in control.
For the full list of changes, check the roadmap for 0.9.15 [2]
A note on the bleed control: Currently only the newly updated CrocellKit
v1.1 supports this [1]. We still need to update the rest of the kits
before it will work for those. So keep an eye out for that.
And that is all. Please enjoy this release! Get it here [3]
[1]: https://drumgizmo.org/wiki/doku.php?id=kits:crocellkit
[2]:
https://www.drumgizmo.org/wiki/doku.php?id=roadmap:features_roadmap#version…
[3]: http://www.drumgizmo.org/wiki/doku.php?id=getting_drumgizmo
Hey All,
Its been a long time, but there's a new Luppp release out now, version 1.2
https://github.com/openAVproductions/openAV-Luppp/releases/tag/release-1.2.0
Huge thanks to all the contributors, this release was largely driven by
contributions,
and community interaction and interest in the Luppp project - thanks to
all!!
Keep an eye out, there is more stuff coming up soon! -Harry
---
Changelog:
Features:
-> clear clip with MIDI
-> build with meson
-> space triggers special clip
-> manual BPM input (right click on Tap-Button)
Improvements:
-> avoid noise on all controls
-> reduce default metronome volume
-> make label code consistent
-> fix compiler warnings
-> remove all hard coded scene numbers
-> add some debug outputs
-> metronome fancy fades
-> better icon file
Fixes:
-> fix several leaks and errors
-> fix broken waveforms
-> fix fltk/ntk conflict
-> fix generic MIDI launch bug
-> fix wrong output mapping
-> fix input signal flow
-> fix input volume for clip recording
-> fix timing issues after changing playspeed
-> fix scenes losing names once a scene is played
Guitarix release 0.37.0
Guitarix is a tube amplifier simulation for
jack (Linux), with an additional mono and a stereo effect rack.
Guitarix includes a large list of LV2 and LADSPA plugins, and support
LADSPA / LV2 plugs as well in it's racks.
The guitarix engine is designed for LIVE usage, and feature ultra fast,
glitch and click free preset switching and is full Midi and remote
controllable (the Web UI is not included in the distributed tar ball).
From the changelog:
* add support for zita-convolver4
* implemented "Thick Distortion" plugin by Viacheslav Lotsmanov
* switch to use libcurl for download online presets
* point online help to reddit/guitarix (guitarix forum is closed)
* add direct output unit for drumsequencer (bypass rack)
* add overdubbing to live looper
* add direct output support to live looper (bypass rack)
* add midi channel selector, fix bug #64
Refer to our project page for more information:
http://guitarix.org
Download Site:
http://sourceforge.net/projects/guitarix/
enjoy
regards
hermann
Hello,
The second annual Sonoj Convention ( https://www.sonoj.org ) will be
taking place this upcomming October 27th-28th 2018 in Cologne, Germany.
The convention is focusing on the combination of music production and
open source software with a priority on practical music production.
At Sonoj there will be talks, demonstrations, and workshops from
demonstrating basic workflows to detailled instructions on how to subtly
improve your sound.
While the event will take place in Germany, all presentations and
workshops will be in English, recored and streamed to make them easily
accessible to a wide audience.
We want to welcome everyone, regardless of your musical or technical
background.
To get a better idea of what to expect out of Sonoj, you can find
information and recordings from last year's convention in our archives:
( https://sonoj.org/archive )
As it was last year, admission to the convention is free, though
donations are very much welcome.
- Visitor Registration is now possible. The space is limited so please
register on our website now. ( https://sonoj.org/#registration )
- We are looking for talks, demonstrations and workshops. If you would
like to contribute, please send an informal and short e-mail with your
ideas to info(a)sonoj.org <mailto:info@sonoj.org>
- Donations are very welcome. Even if you don't attend personally please
consider supporting a non-profit event to promote open source music
making and production. We accept direct bank transfer and paypal (
https://www.sonoj.org/#donation )
Yours,
Nils Hilbricht