spectmorph-0.3.4 has been released.
Overview of Changes in spectmorph-0.3.4:
----------------------------------------
* Added optional ADSR Envelope
* Make LV2 and VST plugin stereo to allow supporting stereo in the future
* LV2 plugin description fixes
* Added about dialog to plugin/smjack UI
* Remove BEAST plugin (plugin code will be moved to BEAST)
* Fixed compilation for newer g++ >= 6 (std::fabs)
* Get rid of some malloc() calls in linear morphing
What is SpectMorph?
-------------------
SpectMorph is a free software project which allows to analyze samples of
musical instruments, and to combine them (morphing). It can be used to
construct hybrid sounds, for instance a sound between a trumpet and a flute; or
smooth transitions, for instance a sound that starts as a trumpet and then
gradually changes to a flute.
SpectMorph ships with many ready-to-use instruments which can be combined using
morphing.
SpectMorph is implemented in C++ and licensed under the GNU LGPL version 3
Integrating SpectMorph into your Work
-------------------------------------
In order to make music that contains SpectMorph, you currently need to use
Linux. There are four ways of integrating SpectMorph sounds into music you
create:
- LV2 Plugin, for any sequencer that supports it.
- VST Plugin, especially for proprietary solutions that don't support LV2.
- JACK Client.
- BEAST Module, integrating into BEASTs modular environment.
Note that at this point, we may still change the way sound synthesis works, so
newer versions of SpectMorph may sound (slightly) different than the current
version.
Links:
------
Website: http://www.spectmorph.org
Download: http://www.spectmorph.org/downloads/spectmorph-0.3.4.tar.bz2
There are many audio demos on the website, which demonstrate morphing between
instruments.
--
Stefan Westerfeld, Hamburg/Germany, http://space.twc.de/~stefan
After a long unintentional break, the OSM is back!
Lots of news, some tunes, and an interview focused on the recent
open-sourcing of the Digits Synth!
Stay tuned for the next tunestorm in November in collaboration with Sonoj (
http://www.sonoj.org/).
https://archive.org/details/OSMP85
Hope you enjoy!
_Spencer
Radium is a vertical music editor. Radium is inspired by trackers, but uses
more graphics to show musical data. Radium also supports MIDI sequencing
and hard disk recording.
Radium has features like smooth scrolling, zooming, automation, piano roll,
embedded Pure Data (Pd), and embedded Faust.
* Homepage: http://users.notam02.no/~kjetism/radium/
* Screenshot:
http://users.notam02.no/~kjetism/radium/pictures/radium_4_9_20.png
* Videos: http://www.youtube.com/user/KjetilMatheussen/videos
* Demonstration video by Tobias Lutzenkirchen showing some of the features:
https://www.youtube.com/watch?v=FhwmT0G5EwM
(Radium 3.9.1)
*Demonstration video showing developing Faust programs inside Radium:
https://www.youtube.com/watch?v=LJm9Lox1WFA
Changes between 4.8.2 and 5.0.10:
* Lots of bug fixes and minor improvements.
* Audio: Don't apply volume when bypassing.
* Piano roll: Improved eraser functionality.
* Editor: Move the swing sub tracks to the left of the piano roll.
* Mixer strips: Show automation values.
* Mixer strips: Quickly enable or disable plugins and sends.
* GUI: Make F11 switch full screen for all windows.
* Audio: Scan plugins in a separate process.
* Audio: Apply correct initial automation values when starting to play.
* Mixer: Configuration editor.
* Documentation: Many improvements.
* Audio: Always connect and disconnect several connections simultaneously,
not one by one.
* Mixer strips: Faster graphics.
* Menus: Improve keyboard navigation.
* Sequencer: Faster to move blocks while playing.
* Faust Development: Fix various GUI issues.
* Audio: Support Jack transport in order to sample-accurately synchronize
to e.g. Ardour or Bitwig.
* GUI: Program includes a new "Edit" tab in the main window.
* GUI: Fix various keyboard focus issues
* 594 other changes. (613 git commits).
I want to share with you an upcoming event. I would like to ask you to
please take notice and help spreading the word by using the notice below
for sharing or writing your own announcement.
Thank you,
Nils Hilbricht on behalf of the Sonoj Team
Name of the event: Sonoj Convention
Date: 4th and 5th of November 2017
Website: https://www.sonoj.org
Location: Cologne, Germany
Admission Free - Registration mandatory, limited to 50 visitors
The Sonoj Convention is an event on the 4th and 5th of November 2017 in
Cologne, Germany. Admission is free. You will be able to enjoy
demonstrations, talks and workshops about music production through open
source software. Hands-on tutorials and workflow presentations can be
expected. The Sonoj Convention is a great opportunity to meet
like-minded people, maybe even to have engaging discussions! Every man
and woman is welcome, no matter your musical or technological background.
An event like the Sonoj Convention does not exist yet. While commercial
and closed-source products have plenty of platforms the open source, and
sometimes hobbyist, scene does not.
The official website https://www.sonoj.org offers a simple way to
register as a visitor for free as well as more information, such as an
overview of our talks, demonstrations and workshop (e.g. "Boring Music
and How to Make it Interesting" or "Creating a Radio Drama with Ardour
(for Beginners)"). If you can't attend personally but want to support
the convention you can donate to our small fundraising-campaign
("Donation" on the website) and help covering our expenses.
Guitarix release 0.35.6
Guitarix is a tube amplifier simulation for
jack (Linux), with an additional mono and a stereo effect rack.
Guitarix includes a large list of LV2 and LADSPA plugins, and support
LADSPA / LV2 plugs as well in it's racks.
The guitarix engine is designed for LIVE usage, and feature ultra fast,
glitch and click free preset switching and is full Midi and remote
controllable (the Web UI is not included in the distributed tar ball).
This release mainly fix the build with GCC7 on debian/sid (#853437).
Additional it introduce the new Drum Sequencer plugin.
Refer to our project page for more information:
http://guitarix.org
Download Site:
http://sourceforge.net/projects/guitarix/
Forum:
http://guitarix.sourceforge.net/forum/
Consider visiting our forum or leaving a message on
guitarix-developer(a)lists.sourceforge.net
regards
hermann