My company Steeprock Media (www.steeprockmedia.com) relies completely on open-source audio software for the production of national commercial broadcast and theater projects.
-----Original Message-----
From: james(a)dis-dot-dat.net
Date: Thu, 14 Jul 2005 22:23:22
To:Linux-Audio-Dev list <linux-audio-dev(a)music.columbia.edu>, A list for linux audio users <linux-audio-user(a)music.columbia.edu>
Subject: [linux-audio-user] Proffessionals?
Hi everyone,
Can anyone give me any examples of Free audio software being used by
professionals?
Anywhere where it performs better, or simply doesn't cost two or more
body parts to use?
Quick answers get bonus points.
James
--
"I'd crawl over an acre of 'Visual This++' and 'Integrated Development
That' to get to gcc, Emacs, and gdb. Thank you."
(By Vance Petree, Virginia Power)
215-205-2893
www.gregwilder.com
>From: Florin Andrei <florin(a)andrei.myip.org>
>
>> If you have a commercial hardware synth, try
>> replace it with Zynaddsubfx.
>
>You gotta be kidding.
>Are you suggesting to replace a Kurzweil K2661, or an Alesis Andromeda,
>or a Hartmann Neuron with ZynAddSubFX?
Well, you're basically saying that the Linux audio is not
professional enough yet. This information is great. Now
you should tell the ZynAddSubFX author (Paul?) what his
software is missing.
If musicians avoid using Linux software synths and other similar
software, we simply don't face the problem. It does not help
if only non-musicians try to use these software. We need
a demo made by professional musicians, not by non-musicians.
Juhana
--
http://music.columbia.edu/mailman/listinfo/linux-graphics-dev
for developers of open source graphics software
This is something I started a while ago, and only just got around to
finishing.
http://dis-dot-dat.net/content/music/justtwo.ogg
As usual, substitute mp3 for ogg if you prefer that flavour.
I starting to think guitar lessons would be a good idea. I love using
them, but since I can't actually play, I have to do it the long way
and they always sound a bit too regular.
Thanks for listening.
James
--
"I'd crawl over an acre of 'Visual This++' and 'Integrated Development
That' to get to gcc, Emacs, and gdb. Thank you."
(By Vance Petree, Virginia Power)
> Message: 3
> Date: Thu, 14 Jul 2005 18:45:36 +0300
> From: Juhana Sadeharju <kouhia(a)nic.funet.fi>
> Subject: [linux-audio-user] Re: Mellotron sounds
> To: linux-audio-user(a)music.columbia.edu
> Message-ID: <S20634AbVGNPpg/20050714154536Z+29075(a)nic.funet.fi>
>
> >From: "Greg Wilder" <greg(a)gregwilder.com>
> >
> >I'd be very interested in reading the research papers.
>
> Good to hear more people are interested in the matter.
>
> It looks like the legal way to have the Mellotron samples
> is to re-create the sounds. Remember that the particular tapes
> were re-mastered. The copyright is as new as the re-masters.
> (But Project Gutenberg list had a posting on a recent court
> case which could indicate different.)
>
> BTW, we already could create a nice set of similar sounds using
> physical modeling and the like. Nord Modular has good patches
> freely available.
Personally, the appeal of the Mellotron is that each key is an
individual recording of an arrangement of real instruments. This gives
the sound a complexity and warmth that I think would be difficult to
synthesize.
It's also worth noting that the arrangement of the instruments changes
over the keyboard on some ensemble sounds to keep the it sounding
natural as you play in different octaves.
For example, from "Chamber Woodwinds" (Taken from the link below)
"The lower octave and a half is English horn and alto flute, the
remainder being oboe with C flute. The split point between horn/oboe is
offset from the split point between Alto/c flute to give a smoother
transition."
>
> How important it is to have the original Mellotron sounds? Mellotron
> is well known from songs like White Satin (by who?) but the guy
> recorded his own violin sounds. Why would we be happy with the
> factory sounds if he was not?
It's not important to me that they are identical to the originals,
merely created in somewhat the same way. I reackon the best way would be
to recreate the recordings, cleanly, in stereo, with real instruments
and let the user grunge them up if they feel the need.
Here is a great site with loads about the sounds:
http://www.blackcat.demon.co.uk/tron/right.htm
I would be happy to have a bash at recording some sounds as I have the
facilities to do so, and can probably find enough tame musos to help me
out.
--
Frank. Ty Drwg.
>
> I will put together a collection of papers after the summer heat
> has cooled down.
>
> Juhana
> --
> http://music.columbia.edu/mailman/listinfo/linux-graphics-dev
> for developers of open source graphics software
Hi all,
Some more pieces of "GNU/Linux only" music...
Those songs are not finished yet, but with your advices they could be :-) This
is my first steps with GNU/Linux audio, so...
http://esaracco.free.fr/music/ogg/
* MIDI only songs made with "Rosegarden":
- Black bird (is piano track ok?)
- Ride it (try to make MIDI guitars tracks "as real" as possible...)
* MIDI only song made with "ZynAddSubFX", "hydrogen" and "Ardour":
- Immersion (a lot of problems with tracks synchronisation...).
And thanks to all peoples that works on those amazing audio free softwares!
Bye
by Kjetil Svalastog Matheussen <k.s.matheussen@notam02.no>
Lee Revell <rlrevell(a)joe-job.com>
> On Tue, 2005-07-12 at 20:57 +0200, Kjetil Svalastog Matheussen wrote:
>> E-radium has been tested with both the 2.4 kernel and the 2.6 kernel
>> and with a ~1GhZ machine and a ~2ghz machine. (A 2.4 kernel with a
>> 100hz resolution timer will proably not work very nice though.)
>
> Can you please explain why 100HZ would be a problem for your app? Right
> now the kernel people are trying to change the default HZ for 2.6 to
> 250. I have told them that this is insane but they seem inclined to do
> it anyway.
>
The program use poll to sleep. If the resolution of the kernel is 100Hz,
there
would sometimes be a too long delay of up to 10ms (and probably beyond)
before the program is woken up, and before a midi message is sent,
which can cause music to stutter.
Simple as that. :-)
> If you can provide more examples of apps that would be broken by this
> change maybe we can convince them not to change it.
>
Hmm, mplayer I guess...
Don't know how muse, rosegarden, seq24 etc. handles timing...
But all midi-sequencers that doesn't use /dev/rtc could suffer. (?)
Quoting Eric Dantan Rzewnicki <rzewnickie(a)rfa.org>:
> I'm confused ... most of us build our own kernels or use kernels built
> by Fernando or Free. Why can't kernels just be built with the config
> option set to 1000?
Free? It's my turn to be confused. I've never heard of a such source for
prebuilt kernels. Care to abbreviate?
Sampo
Jack O'Quin wrote:
>>Ardour doesn't deal with OSS at all; it's reliant on JACK, which in turn
>>is reliant on ALSA. OSS doesn't enter into the picture in terms of what
>>you're trying to do.
>
> I agree with Joe's recommendation to use ALSA.
>
> But, there seems to be some misinformation floating around. JACK
> *does* have an OSS backend (that's the only sound API available on
> some systems). Type `jackd -d oss -h' for help.
I made the same statement also... didn't realize it could be used with OSS.
-- Brett
-----------
Programmer by day, Guitarist by Night
http://www.chapelperilous.nethttp://www.alhazred.comhttp://www.revelmoon.com
Followup to my problem yesterday:
jack_lsp showed 107 ports total between hydrogen and ardour. I still
bumped the total up to 256 to be safe. How badly will this affect
memory usage?
I was never able to get Ardour to re-open my session, it must have
gotten corrupted somehow. I deleted it (luckily, the three tracks I
already had were created from external files I had imported in) and just
rebuilt the session and haven't run into the max ports issue again yet.
-- Brett
-----------
Programmer by day, Guitarist by Night
http://www.chapelperilous.nethttp://www.alhazred.comhttp://www.revelmoon.com