> Hi,
>
> This stuff is done by bypassing the toolkit, they tend not to support
> bitmaps.
ahhh.... thanks... now its beginning to make sense :)
>
> There are some example bits I'm using here:
> http://inanna.ecs.soton.ac.uk/~swh/pixmaps/
>
> But basicly any alpha blended image will work. The UI is made up by
> compositing the images much like you would in gimp or photoshop. Which is
> how I test them actually, just hiding and revealing layers to check the
> transitions look OK.
ahhhh.... right :)...
>
> Sliders are a bit odd cos there done with a piece of image for the part
> the slider moves over, the two ends and the slidy part as seperate
images,
> but it doesn't have to be done that way. I'm sure people will be able to
> write UI code for anything you happen to come up with.
cool :)
actually im used to doing sliders that way in Flash - i've done a bit of
Flash coding as you've probably seen by the mini-mixer thing in my
incomplete website interface! ;-)... theres no sound as yet on that
page, the idea was that you could load sounds and the mixer would
function, but i never got quite that far.... still to do!
if i keep things in layers, i'd be able to draw up a slider and then
slice it up into the sections you need....
>
> If you could produce some widgets that look better than my hamfisted
> gimpings then that would be fantastic. I copied things around my studio
> because I'm lazy and can't draw :)
hey, they dont look at all bad though!
i've grabbed a copy of your code for swh (only just reinstalling
mandrake on my laptop so i've gotta recompile everything!)
i'll have a look at them and have a go... the principle from what i see
is pretty straightforward - and i like your approach with the pixmaps
too, the metal-look background seems to be an essential thesedays!
i'll have a go maybe doing some pixmaps and post them up :)... i'll need
a little time tho, i've not been well and book deadlines are looming in
front of me :-/.... maybe i can come up with something on the weekend :)
bw
m~
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/ \ cat /dev/sda1 > /dev/dsp
*** stopping make sense ***
Hi,
> I listened to the 5Schumann after adding reverb. Then I listened to
recordings
> I've made of of some concert grands: Boesendorfer, Chickering, Erard and
> Steinway. Then went back to yours. They all sound different. Yours is
> a perfectly acceptable sound, but maybe a little more different. It is
> the only acceptable piano simulation I've heard.
> I'm using an Audigy1 card in Linux. I couldn't get a Freebsd driver for
it.
The only thing that's currently available is a DAC/ADC based driver from
what I now.. The same coulds for the Audigy 2 since this week.
If you like any recordings to be made from a MIDI file in your posession
just email it (this is an offer to everybody on this list).. Any feedback on
where the piano flaws is welcome..
> > Note though that it was sampled from Grandest Piano beta v0.1 and thus
will
> > not neccesarily represent the v1.0 release of the piano. Next week two
new
> > sample layers will be added and the amount of velocity layers will be
> > increased to 127 (which will fully replace the current not so perfect
ones).
> I'm not really a master of piano samples and synths, but let me say -
> the test you've posted sounds really good. I like the way the samples
> sound - they have a very unprocessed sound. It lets the piano come
> through. If I were using the sample set, it would allow me to apply the
> effects I needed without impeding that.
That's the reason for the dry sound.. Additional 'performance' presets will
be included with reverb and settings for different types of music but the
dry version is the most important IMHO.
---
Roel / Utopia Sound Division
http://www.utopiasd.com
Hi,
> The samples are unlooped and some go as many as 40 seconds, I believe.
> This library is pretty large, approaching 2GB, but it sure does sound
good.
> Not perfect, but very, very good.
Well send me one of your favorite piano MIDI files and I'll make a recording
for you to listen at.. So that you can compare to the current (in my eyes)
not perfect beta version of Grandest Piano v0.1.
Ever since I made 'digital instruments' (since 1995/1996) I've always tried
making instruments as small as possible because in my oppinion this allows
for the greatest amount of users to work with it. Since we usually price our
products quite low compared to competition we are depended on large sales
(uh, that's to pay the rent, food and university, not really much more these
days). I agree that the larger a piano is the more likely it is that it
sounds even better but 2 GB is hardly usable for the average person.. I'm
not saying I won't release a full version using around 1.6 to 1.7 GB of
samples, which are all the samples that were made for the piano but it
certainly hasn't got much priority. To be honest I've thought about
resampling the samples to a minimum usefull samplerate to further decrease
the size (around 100 MB or less). The only thing that's stopping me is that
we use oggvorbis compression (high quality) to store the instruments in the
installer making it easy to download over 200 MB of soundfonts while only
effectively having to download 15-40 MB for the installer. The current
installer (still only windows based, linux installer can be done within a
day if needed) is 40 MB.. I've also made a 6 MB installer in which I
couldn't hear any different compared to the 40 MB installer so you might see
the benefits of compression here.. If I would resample the samples to a
lower frequency oggvorbis compression will be less effective and the quality
of the samples would become lower because of this forcing us to ship out CDs
instead of simple download accounts.
> Bardstown has also delivered native 24-bit for Halion and EXS.
I'll see if I can't borrow a friends copy of Halion or EXS (have to look
around) and make a version of Grandest Piano for them too. If there are any
other much used softsynths/samplers please tell me.. I've often only making
instruments for friends as a hobby but never make music myself (I did play
the piano 10 years ago though). If I find the time versions for most popular
softsynths will be included in the installed (this won't take any extra
space since we'll simply build the banks, again and again in one pass from
the samples stored in oggvorbis format).
> Some library guys are now doing 8 and 16 velocity layers. I've tried one,
> but I didn't like it as much as the Bardstown. Cost - $199 U.S.
Well Grandest Piano may not be as 'grand' in size as your piano is but it
will certainly have a grand sound :)
---
Roel / Utopia Sound Division
http://www.utopiasd.com
<SNIP>
I've uploaded the MP3 recording of this MIDI file to
http://project-portability.foad.nl/mp3/pianotest1.mp3
Note though that it was sampled from Grandest Piano beta v0.1 and thus
will
not neccesarily represent the v1.0 release of the piano.
<SNIP>
Roel,
I think this is quite a good start! The upper registers, above middle
C, are the best to my ears. They sound quite open and natural. I beleive
that this part would be easy to mix and would come through just great on
pop music.
I think that below middle C, or maybe even an octave further, there
isn't quite the power that I hear in the Bardstown (link follows - look
for Piano Shoot Out) or the Post Bosendorfer samples on the previous
link, but those are 9 foot pianos that costs about $200K U.S. It's got
the largest sound around.
What piano did you sample by the way??
I certainly liked yours more than a couple that I've purchased and
look forward to hearing your final product.
It was, BTW, a bit hard, as I suggested earlier, to compare yours
with the others because of your choice to use 48K instead of 44.1K. This
will make it a bit more difficult for people to use your library at the
same time that they use a tool like GigaSampler, but 48K people need a
great piano also! Go for it!
http://bardstownaudio.com/frames/mp3.html
With best regards,
Mark
...there was this really cute DirectX plugin i used once... some vinyl
thing, it was for giving a portishead-esque scratchy vinyl sound to
things... had the typical 'retro' look GUI... but with a sweet little
touch - on the corners of the panel were four divots, and the tooltip
that appeared as you mouse over them said 'divots. these are very
important for keeping the front panel on'. if you clicked on a divot, it
would fall off and the panel would begin to come unhinged, until it was
hanging by only one divot, then the panel would fall away and reveal the
names of the people who coded it... and the animation finished by
returning you to the screen as normal...
it was very cute, i can't remember what it was called though...
m~
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iriXx
www.iriXx.org
copyleft: creativity, technology and freedom?
info(a)copyleftmedia.org.uk
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/ \ cat /dev/sda1 > /dev/dsp
*** stopping make sense ***
Hi,
Currently we are working on a cross-platform and multi format commercial
GM/GS soundset named Project Portability (code-name).. We're also going to
release an extremly realistic grand piano soundfont for Audigy (2)
soundcards.. Currently we are determining whether or not to make a special
tiMIDIty version. So I'd like to know if there interrest in the Linux
community for such a product ?
Details of the soon to be ready v0.2 beta version (Audigy (2) only under
Windows at the moment):
- Between 180 and 220 MB of 48 Khz 16 bit stereo samples sampled from a real
piano. These are samples of 5 velocity layers of the piano.
- 127 velocity layers.
- Perfectly natural piano behaviour and sound.
Some MP3 recordings of the v0.1 release can be found at
http://project-portability.foad.nl .. These are dry (no reverb) recordings
without any post-processing applied to them.. Any comments would be
appreciated.
---
Roel / Utopia Sound Division
http://www.utopiasd.com
"Dave Griffiths" <dave(a)pawfal.org> wrote:
>No it's not aRts or mbox (although John Dunn's SoftStep looks like it's along
>similar lines: http://www.algoart.com/web/softstep.htm)
>
Maybe it's just my personal taste. But that looks more like Elvis's mansion than a rolls royce. Please don't be offended, but it just looks gaudy.
The right 3D look can be dynamic. I constantly tweek (just to use an example) KDE with 3D buttons and Mid-Green-Metalic colors and fonts to the point where it's very easy to see everything _and_ very modern looking. And this is why I mention earlier about Linux apps looking as good as the screen shots. I forgot how much time I put into getting all the button, fonts and metalic colors right that it's reflected in the programs I run in KDE.
Rocco
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Robert Jonsson <robert.jonsson(a)dataductus.se> wrote:
>I've never really looked at PD for instance, though I've heard it can do
>wonders. I just looked at it recently again, it strikes me how butt ugly
>it is. I can't help but think it would be more appealing if it was gorgeous.
Yea and what about the appeal for the person who's "on the fence" about coming over to linux. It can't hurt to have a good looking interface.
>The knob in question was rendered in several frames such that it could
>turn a complete revolution, which unfortunately takes lots of memory :(
>so I'm not so sure these types of graphics are really usable...
I'm not a programmer, so I don't know how someone creates an image in gimp (and then) how the program uses it. But with some frames being transparent and others one's being stable, I've gotten a lot out of animations with little memory.
I hope this applies...
Rocco
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Steve Harris <S.W.Harris(a)ecs.soton.ac.uk> wrote:
>http://www.applied-acoustics.com/tassman.htm
>
>Bugger Free Software, if they port this think to Linux they can have my 400
>EuroBucks.
>
>Even thier module routing display is attractive and easy to read:
>http://www.applied-acoustics.com/images/builderscreen_big.jpg
I'm not sure how the interface is superior to a lot of linux programs I've used. And I'm taken interest in you post because I have spent some time with gimp when I got into my web site management class. I would be open to helping with graphics if anyone wants to talk to me about a project that need graphics.
Rocco
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