Hello everybody,
I did a small presentation about the state of Linux audio & music
apps on 23rd of November, for the Italian LinuxDay promoted by the
Italian Linux Society. I was asked for by some members of FerraraLUG
(Ferrara Linux User Group), and now they have put some material on the
web.
It's in Italian, but if you want to take a look, or reuse the slides...
The slides:
http://linuxday.ferrara.linux.it/files/linuxday2002-grilli.sxi
The audio stream (ogg format):
http://linuxday.ferrara.linux.it/audio/32kbps/emilio.ogg (11MB)
I had only 45 minutes, so I'm sorry for any software that I left
out. I hope to have done a good advocacy for Linux audio for the
audience.
Best regards,
--
.------------------------------------.
| Emiliano Grilli - emillo(a)libero.it |
'------------------------------------'
Hi all,
Does anybody know where i can get some good/clear/concise explanations
about how sounds works under linux?
I'm a programmer and a musician myself.
I'm so confused between midi, alsa, oss, oss emulation, arts, sound servers
artsd, esd, etc...etc...
midi ports "a la alsa" or "a la oss" /dev/midiXXX /dev/sound /dev/sequencer
or 72:0 73:0 or whatever
softsynth, hardsynth...........................
All this gets me CONFUSED!
I want to develop some kind of band-in-a-box-like stuff with TSE3
The app won't need a midi card (i want to use a softsynth)
But first I want to have a clear, global, vision of sound architecture on
linux (if not so much precise)
I've abandoned window$ years ago and the only thing i really miss is band in a
box and i don't want to fall back into microsoft!
But i must admit i can't find a unique place that explains
the way sound works in linux.
I find loads of stuff but can't have a satisfactory global vision of the whole
stuff.
Has anybody written somewhere a real digest i could use as good starting
point?
For instance, what REALLY makes the difference between alsa and oss and arts?
What are midi ports in each of those architecture?
How to adress them?
How to to build something for ANY sound architecture?
Things about sound deamonds also (what are they for, and how to use them)?
Well have been working too hard today , i think my brain is about to burst
out ;-)
I think sound programming under linux is very complicated because of the
different architectures.
But developing sound apps like you guys do is
a necessary step to convince people to use linux!
Maybe my goal is too hard for me but anyway i want to give it a try...
But what a MESS!!
So any hint on where i can get a thorough, clear, concise explanation
of the whole stuff is welcome!
Thanks
pma <Armstrong.Peter.DMA(a)aya.yale.edu> writes:
> Dear List --
>
> With Debian sources and Dan McCombs's "Installing and Configuring ALSA"
> (from http://www.LinuxOrbit.com) I have compiled a 2.4.19 kernel, customized
> the /etc/alsa/ config files for snd-ice1712, and installed ALSA via
> make-kpkg.
>
> However, the created /lib/modules/2.4.19/alsa/*.o files include none
> for my card.
Debian's alsa-source package has a config file named
/etc/alsa/alsa-source.conf. Debconf should have prompted you for the
name(s) of your card(s) when you installed this package. If that
wasn't done, you can edit that file to define something like this:
ALSA_CARDS="ice1712, rme9652, via82xx"
Or, you can run (as root):
dpkg-reconfigure alsa-source
and select the ice1712 driver.
--
Jack O'Quin
Austin, Texas, USA
Hi.
Today I relased a new version of ZynAddSubFX.
News: - corrected a bug that made ZynAddSubFX to
crash(sometimes) if you disable a part
- wrote Resonance (This produces natural sounds,
listen demo07.ogg from homepage)
- added the BandPass filter
- added the recording feature (as raw files)
- added "New instrument" menuitem
ZynAddSubFX is a free (GPL v.2) software synthesizer.
The homepage is:
http://zynaddsubfx.sourceforge.net/
You can download it from:
http://sourceforge.net/projects/zynaddsubfx
Hope you like it.
Paul.
__________________________________________________
Do you Yahoo!?
Yahoo! Mail Plus - Powerful. Affordable. Sign up now.
http://mailplus.yahoo.com
Does anyone know of a free software SoundDiver clone?
SoundDiver is an E-magic synth patch editor with a plug in
architecture and support for a huge number of synths. One of my
favorite toys - the Yamaha FS1R - is near impossible to program
without it. Is anyone working on a clone for Linux?
A.
Mark Knecht wrote
>Have you tried running Sound Diver under Wine? It's on my to do
>list.
Hi Mark,
No I haven't tried it under Wine, for this reason...
SD needs to authorise itself against the CD periodically.
Precisely what it does during this procedure is anyone's guess.
All I know is that it takes around 3 minutes on my W98 PC. The
machine frezes druing the authorisation and some very very
scary noises come form the HD and CDROM drive.
I remember in the 80s there were once some odd copy protection
schemes that stored key data in illegal sectors on the HD. The
odd behaviour during authorisation make me think of that. I
suspect the chances of authorisation working on a foreign file
system, under an emulator are about 0. I have visions of it
cutting a hole in my HD if I tried it under Linux.
>Have you tried running Sound Diver under Wine? It's on my to do
>list
You are a brave man than I. Let me know how you get on.
A.
Patrick Shirkey <pshirkey(a)boosthardware.com> wrote:
>The best book for getting a good overview is Dave Phillips Linux Music
>and Sound - http://www.nostarch.com/lms.htm
I saw this book in the library. It's circa was kind of old. Is this
the only version. Or is there a more updated one out there?
If it is the only version written, is the information still
relevent?
Thanks,
Rocco
__________________________________________________________________
The NEW Netscape 7.0 browser is now available. Upgrade now! http://channels.netscape.com/ns/browsers/download.jsp
Get your own FREE, personal Netscape Mail account today at http://webmail.netscape.com/
Hi Mark,
> I would very much like a high-quality GM device for Linux. I'd probably
> use TiMidity to get that.
> I'd also like some really great drum sets also.
Percussion is one of the stronger points from our past patchsets so that
won't be a problem. There will probably be an option to choose between mono
and stereo percussion. If we don't get problems with 'phasing' sound with
stereo samples this will give a very impressive sound. Currenty we are
opting for mono and stereo percussion and mono instruments but that might
change. As soon as there is any update or demo material I'll post an email
regarding this to this mailinglist.
> Bottom line - If the price is low, I'd buy them just to support you. If
> the price goes up, then I'd have to look at the quality carefully. I've
only
> used sound fonts on the Windows platform and I've been pretty disappointed
> with the quality. In fact, bad sound fonts drove me to GigaStudio, which I
> now love, so you'll get compared to that platform.
All our products are sold below 20 USD (+ creditcard costs) because we thing
products will sell equal or better when everybody is able to afford them.
Since somebody will be hosting the files for this project for us (a strong
linux advocate who works at an ISP) we won't have bandwidth costs for both
the full version and the free version. This means that the 15$ price (+ 3$
creditcard costs) is pretty much fixed right now.
---
Roel / Utopia Sound Division
http://www.utopiasd.com
This summer some of us met at the LAD booth at Linuxtag in Karlsruhe,
Germany. Since the participants of this meeting enjoyed it very much, we
discussed about meeting again in spring 2003.
Frank Neumann and I had the idea of asking the
"Zentrum fuer Kunst und Medientechnologie", Karlsruhe/Germany
(Center for Art and Media, http://www.zkm.de)
whether they would be interested in hosting such a meeting. The answer was
positive and so we can invite to a LAD meeting at the
Institut fuer Musik und Akustik (Institute for Music and Acoustics) at ZKM.
The meeting will take place from Friday, 14. March 2003
to Sunday, 16. March 2003.
We intend to have public sessions where we can present Linux audio
applications and give talks and non-public sessions where we can discuss
future audio development.
For further planning the meeting we need a registration for talks/presentations
at the public sessions, including an abstract and, if necessary,
images/screenshots. To estimate the required room, we also need a registration
for the non-public sessions.
Please register talks/presentations until 8. January 2003 (please earlier,
if possible), so that they can be announced in the printed programme of ZKM.
Please register for the non-public sessions until 3. March 2003.
Registrations can be sent to either Frank Neumann or me. Please use the
keywords "ZKM registration" in the subject. We will post the list of
talks/presentations and further information on the meeting from time
to time, so that you can decide about joining this meeting.
Matthias
--
Dr. Matthias Nagorni
SuSE GmbH
Deutschherrnstr. 15-19 phone: +49 911 74053375
D - 90429 Nuernberg fax : +49 911 74053483