This is a maintenance release. Fixing a couple of bugs and make the
source code fit for newer compiler and library's.
Changelog:
* Fix save behavior under NSM control
* Fix allow changing base frequency for tuner
* Re-enable gainline edit for convolver
* Remove dependency on glibmm for LV2 plugs (by Hubert Figuière)
* Fix build when LTO is in use
* Fix wrong max value for Tube Model in gx_amp LV2 plugins (by kramlie)
* Fix build with new glib version (issue with volatile keyword)
* Update to new Faust version 2.40.0
Download:
https://github.com/brummer10/guitarix/releases/tag/V0.44.0
Projectpage:
https://github.com/brummer10/guitarix
regards
hermann
CollisionDrive is modeled after the Horizon Devices Precision Drive(*),
a modern overdrive pedal with a built-in noise gate.
Besides the usual Volume and Drive controls, the CollisionDrive features
Attack and Bright controls.
The Attack control manipulates the response of the pedal, turning it
down simultaneously softens the overdrive attack and increases the sustain.
The Bright control gives you even more flexibility. It can add presence
to darker sounding amps, or remove buzzing when needed.
The Gate control sets the noise gate threshold. In the plugin interface,
this control lights up to indicate that the noise gate is active.
(*) 'Other product names modeled in this software are trademarks of
their respective companies that do not endorse and are not associated or
affiliated with this software.
Horizon Devices Precision Drive is a trademark or trade name of another
manufacturer and was used merely to identify the product whose sound was
reviewed in the creation of this
product. All other trademarks are the property of their respective holders.'
Release:
https://github.com/brummer10/CollisionDrive/releases/tag/v0.1
Pre-build Binary:
https://github.com/brummer10/CollisionDrive/releases/download/Latest/Collis…
Project Page:
https://github.com/brummer10/CollisionDrive
regards
hermann
Hi Wise Ones,
I'm trying to set HDMI as the default output in asoundrc.
I have quite a few possibilities, listed here by aplay -L
hw:CARD=PCH,DEV=0
HDA Intel PCH, ALC662 rev3 Analog
Direct hardware device without any conversions
hw:CARD=PCH,DEV=3
HDA Intel PCH, HDMI 0
Direct hardware device without any conversions
hw:CARD=PCH,DEV=7
HDA Intel PCH, HDMI 1
Direct hardware device without any conversions
hw:CARD=PCH,DEV=8
HDA Intel PCH, HDMI 2
Direct hardware device without any conversions
hw:CARD=PCH,DEV=9
HDA Intel PCH, HDMI 3
Direct hardware device without any conversions
hw:CARD=PCH,DEV=10
HDA Intel PCH, HDMI 4
Direct hardware device without any conversions
plughw:CARD=PCH,DEV=0
HDA Intel PCH, ALC662 rev3 Analog
Hardware device with all software conversions
plughw:CARD=PCH,DEV=3
HDA Intel PCH, HDMI 0
Hardware device with all software conversions
plughw:CARD=PCH,DEV=7
HDA Intel PCH, HDMI 1
Hardware device with all software conversions
plughw:CARD=PCH,DEV=8
HDA Intel PCH, HDMI 2
Hardware device with all software conversions
plughw:CARD=PCH,DEV=9
HDA Intel PCH, HDMI 3
Hardware device with all software conversions
plughw:CARD=PCH,DEV=10
HDA Intel PCH, HDMI 4
Hardware device with all software conversions
default:CARD=PCH
HDA Intel PCH, ALC662 rev3 Analog
Default Audio Device
sysdefault:CARD=PCH
HDA Intel PCH, ALC662 rev3 Analog
Default Audio Device
front:CARD=PCH,DEV=0
HDA Intel PCH, ALC662 rev3 Analog
Front output / input
surround21:CARD=PCH,DEV=0
HDA Intel PCH, ALC662 rev3 Analog
2.1 Surround output to Front and Subwoofer speakers
surround40:CARD=PCH,DEV=0
HDA Intel PCH, ALC662 rev3 Analog
4.0 Surround output to Front and Rear speakers
surround41:CARD=PCH,DEV=0
HDA Intel PCH, ALC662 rev3 Analog
4.1 Surround output to Front, Rear and Subwoofer speakers
surround50:CARD=PCH,DEV=0
HDA Intel PCH, ALC662 rev3 Analog
5.0 Surround output to Front, Center and Rear speakers
surround51:CARD=PCH,DEV=0
HDA Intel PCH, ALC662 rev3 Analog
5.1 Surround output to Front, Center, Rear and Subwoofer speakers
surround71:CARD=PCH,DEV=0
HDA Intel PCH, ALC662 rev3 Analog
7.1 Surround output to Front, Center, Side, Rear and Woofer speakers
hdmi:CARD=PCH,DEV=0
HDA Intel PCH, HDMI 0
HDMI Audio Output
hdmi:CARD=PCH,DEV=1
HDA Intel PCH, HDMI 1
HDMI Audio Output
hdmi:CARD=PCH,DEV=2
HDA Intel PCH, HDMI 2
HDMI Audio Output
hdmi:CARD=PCH,DEV=3
HDA Intel PCH, HDMI 3
HDMI Audio Output
hdmi:CARD=PCH,DEV=4
HDA Intel PCH, HDMI 4
HDMI Audio Output
dmix:CARD=PCH,DEV=0
HDA Intel PCH, ALC662 rev3 Analog
Direct sample mixing device
dmix:CARD=PCH,DEV=3
HDA Intel PCH, HDMI 0
Direct sample mixing device
dmix:CARD=PCH,DEV=7
HDA Intel PCH, HDMI 1
Direct sample mixing device
dmix:CARD=PCH,DEV=8
HDA Intel PCH, HDMI 2
Direct sample mixing device
dmix:CARD=PCH,DEV=9
HDA Intel PCH, HDMI 3
Direct sample mixing device
dmix:CARD=PCH,DEV=10
HDA Intel PCH, HDMI 4
Direct sample mixing device
By trial-and-error (how else to do it?) I find the following
commands generate audio output to a TV connected via HDMI.
aplay -D plughw:CARD=PCH,DEV=7 ~/music/tmh.wav
aplay -D hw:CARD=PCH,DEV=7 ~/music/tmh.wav
I would prefer a setting with dmix, but the following fails:
aplay -D dmix:CARD=PCH,DEV=7
Playing WAVE '/home/jroth/music/tmh.wav' : Signed 16 bit Little Endian, Rate 44100 Hz, Stereo
aplay: set_params:1343: Sample format non available
Available formats:
- S32_LE
Attempting to translate a working example to asoundrc, I find aplay (without -D option) produces
sound output at the TV with the following:
pcm.!default {
type hw
card 0
device 7
}
However even after restarting firefox, it doesn't play to this
output.
I tried adding a ctl stanza:
ctl.!default {
type hw
card 0
device 7
}
This doesn't affect aplay, but firefox doesn't output to
headphones or HDMI with this setting in asoundrc.
I welcome any suggestions to get firefox to default to
the asoundrc setting.
TIA,
Joel
--
Joel Roth
Hello list,
>Any way to tell it once and for all to NOT autoconnect to system:* ?
>FA
In Tembro Git, and all my other programs, I replaced autoconnect with a default-off setting (in the menus) to autoconnect the mixer etc. ports on startup.
Nils
I'm trying to recover an old project, and it uses a specific soundfont P51f.sf2
(not PC51f.sf2). I've somehow lost the copy of this I once had and can't seem
to find it online.
Any help most gratefully received.
--
Will J Godfrey
https://willgodfrey.bandcamp.com/http://yoshimi.github.io
Say you have a poem and I have a tune.
Exchange them and we can both have a poem, a tune, and a song.
Mamba v2.3 is released.
It's a virtual MIDI keyboard with some unique features.
Mamba comes with some predefined Key-maps, but you could define your own
to your needs with the integrated key-map editor.
Mamba supports jack-interconnect-ALSA MIDI in and out.
Jack and ALSA connections could be managed within the connection menu.
Every channel use it's own Color to display the played Notes per channel.
Mamba could load and play MIDI files, either by load them over the
integrated file browser or by drag and drop them on the keyboard.
Mamba is as well a 16 Channel MIDI Live Looper, you could record/play
loops in sync or freely.
Mamba have integrated fluidsynth support, so you could easily load your
preferred soundfont, with the integrated file browser or per drag and
drop. With the integrated Fluidsynth GUI you could control all needed
settings for Fluidsynth.
Project page:
https://github.com/brummer10/Mamba
Latest release:
https://github.com/brummer10/Mamba/releases/tag/v2.3
Latest prebuild binary:
https://github.com/brummer10/Mamba/releases/download/Latest/Mamba.zip
regards
hermann
MetalTone is modeled after the renowned BOSS MT-2 Metal Zone(*), a high
gain distortion pedal with an advanced EQ section.
It has standard active EQ controls with a massive 15dB of cut/boost
range for the lows and highs. It also sports a parametric active EQ for
the mids with two controls: the frequency, and the boost/cut amount.
The midfreq parameter has a very wide range, going from 200Hz all the
way to 5kHz. As a result, it's better to think of it simply as a single
highly flexible active EQ, and disregard the idea that it's only for
shaping the mids.
(*) 'Other product names modeled in this software are trademarks of
their respective companies that do not endorse and are not associated or
affiliated with this software. BOSS MT-2 Metal Zone is a trademark or
trade name of another manufacturer and was used merely to identify the
product whose sound was reviewed in the creation of this product. All
other trademarks are the property of their respective holders.'
Download here:
https://github.com/brummer10/MetalTone/releases/tag/v0.1